A Quill & Quire Book of the Year
With the help of a magical friend, a young girl searches for her missing father in this poignant story set during Japanese Canadian incarceration in World War II.
It’s ...
“A must-buy.” —School Library Journal
A young girl helps her dad navigate life in a new country where she understands the language more than he does, in an unforgettable story about communication ...
Andrew has decided he never needs to go pee ever again, but his parents aren’t too sure. Only one minute into the drive to his grandparents’ house, Andrew changes his mind.
Mortimer will not be quiet and go to sleep. Not for his mother, or his father, or his seventeen sisters and brothers, not even for the police.
The continuing adventures of Jaden, Cali, and the Cross Ups crew.
When Jaden gets a call inviting him to Comicon to test out a new version of his favorite game, Cross Ups, he is thrilled . . . sort of. ...
Big or small, apartment or house, they’re all home.
Come inside one boy’s high-rise apartment complex, where his backyard is the space between his neighboring apartment buildings, and his basketball ...
Andrew has decided he never needs to go pee ever again, but his parents aren’t too sure. Only one minute into the drive to his grandparents’ house, Andrew changes his mind.
What’s up with Cali? Why does she keep changing her gamer tag?
It’s summertime, and even though his good friend Cali moved to another city, Jaden can connect with her online almost every day to play ...
Mortimer will not be quiet and go to sleep. Not for his mother, or his father, or his seventeen sisters and brothers, not even for the police.
An exciting new middle reader series.
All twelve-year-old Jaden wants to do is be the best at Cross Ups, the video game he and his friends can’t stop playing. He knows he could be—if only he didn’t ...